完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Lai, Chao-Hung | |
dc.contributor.author | Wu, Jiunn-Lin | |
dc.date.accessioned | 2011-03-31T22:54:26Z | |
dc.date.accessioned | 2020-05-18T03:22:27Z | - |
dc.date.available | 2011-03-31T22:54:26Z | |
dc.date.available | 2020-05-18T03:22:27Z | - |
dc.date.issued | 2011-03-31T22:54:26Z | |
dc.date.submitted | 2009-11-27 | |
dc.identifier.uri | http://dspace.lib.fcu.edu.tw/handle/2377/30231 | - |
dc.description.abstract | A new algorithm for rendering ocean surface using texture sampling and height field superposition techniques is presented. The proposed method requires two static images as input, one for reproducing the detailed ocean waves and the other for reconstructing the main structure waveform. The input images are first used to synthesize toroidal textures which are then used to reconstruct the height fields. The ocean surface is tessellated straightforwardly with the superposition of the wave height fields with different spatial resolutions. We introduce a simple relighting method to reproduce the wave shading and undulating effects. Experimental results show that the proposed algorithm is convenient and efficient to produce realistic ocean surface. | |
dc.description.sponsorship | National Taipei University,Taipei | |
dc.format.extent | 9p. | |
dc.relation.ispartofseries | NCS 2009 | |
dc.subject | Temporal texture synthesis | |
dc.subject | height field | |
dc.subject | shade-from-shading | |
dc.subject.other | Workshop on Image Processing, Computer Graphics, and Multimedia Technologies | |
dc.title | Ocean Surface Rendering Using Temporal Texture Synthesis Technique | |
分類: | 2009年 NCS 全國計算機會議 |
文件中的檔案:
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ICM 1-1.pdf | 357.29 kB | Adobe PDF | 檢視/開啟 |
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